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Monday, April 7, 2008

UEFA EURO 2008: new videogame for European Championship and its greatness

EA traditionally decided to ease waiting for European Championship. In a few days
the official and exclusive licensed videogame of UEFA EURO 2008™ will be released. You can practice on demo already.

UEFA EURO 2008™ features stunning visual representations of the world's best players, playing in a more accessible, faster-paced and responsive version of the market-leading EA SPORTS™ soccer engine, and all of the teams and official stadiums that will be part of UEFA EURO 2008™. Take on the challenge of leading one of over 50 European national teams to glory as UEFA EURO 2008 recreates all of the drama and excitement of the official tournament in Austria and Switzerland, invites EA. Play as your favorite country from qualification right through to a virtual reproduction of the championship tournament.

Before You read more, please, take a look at the trailer.



A new game mode called Captain Your Country enables gamers to customize them on the pitch and wear the shirt of their national team. Work through eight status levels to earn the captaincy of your team and then lead your country into battle for championship glory against your rivals. Go online in Battle of the Nations to earn status points for yourself and your country in a competition for global supremacy. Go for the biggest upsets to earn the most points and then watch you and your country move up the leader boards. Face the challenge and pressure of competing in the championship rounds in the EURO Online Knockout Draw to test your skills against the world's best.

UEFA EURO 2008 captures the look and feel of the journey from qualification to the finals with rain and mud dynamics that impact playing conditions, real-time player ratings that change based on player performance, and a penalty kick mode that re-creates the elation and agony of a penalty shoot-out as if you were on the pitch. Experience the thrill of scoring the goal that sends your country through to the next round and then choose how to celebrate it with all-new interactive user-controlled celebrations.

Captain your country, play alongside your heroes, and inspire them to championship glory in the official videogame of UEFA EURO 2008™.

Key Features

* Win UEFA EURO 2008 ™ - Compete as one of 52 teams from qualification right through to a virtual reproduction of UEFA EURO 2008™ in Austria and Switzerland.

* Captain Your Country - Play as yourself on the same team with up to three friends, all playing individual positions on the pitch. Compete collaboratively to win games but compete against each other for the captaincy. Develop your player through eight status levels to earn the captaincy of your country and the right to lead your team.

* Create Yourself - Play alongside your heroes by customizing yourself in game. Place your name on your jersey, then earn experience points to enhance your skills and reputation.

* Battle of the Nations - Represent your country online against your rivals around the world to win global supremacy. Earn individual and team points. Think your nation is the best? Now you can prove it!

* EURO Online Knockout Draw- Battle gamers from other nations online in 16-team single elimination tournaments to gain points for your nation.

* Enhanced Penalty Kicks -- Experience the challenge of a penalty shoot-out as if you were on the pitch. Master your nerves to score the goal that puts your team in the UEFA EURO 2008™ final.

* Interactive Celebrations - Score a goal and then control your player's movements and actions to celebrate the way you want to.

* Dynamic Rain and Mud - Winter weather from across Europe is authentically re-created to simulate real-world playing conditions. Experience driving rain that creates sloppy, muddy pitches which dramatically impacts passing and player performance.

* Home & Away Match Strategy- CPU mimics international soccer by creating strategic, defensive formations for away teams intent on playing for a draw.

* Authentic Stadiums - Compete in all 8 official stadiums of UEFA EURO 2008™.

* Team Managers - Watch reactions from team managers on the sideline as they shout encouragement or become disappointed in your team's performance.

* EA SPORTS Soccer Engine - An evolution of the market leading EA SPORTS soccer engine with enhanced goalkeeper AI, collisions, and trapping that make this the best-playing EA SPORTS soccer game.

* Story of Qualifying - Play the qualifying campaign and step up at key defining moments to lead your country to Europe's biggest prize. Complete team and individual tasks.

* Dynamic Player Ratings - Real-time player ratings change based on actual player performance, simulating the momentum swings of a real season.
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Wednesday, March 5, 2008

Fifa 09 torrent download

It's funny they already boast they provide full version of FIFA 09 torrent donwloads. Go on guys!
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Tuesday, February 5, 2008

Players' faces in FIFA 09

These ones will be the official FIFA 09 Players' faces, they say.


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Thursday, January 31, 2008

FIFA 09 - Next generation hope

“We have the first official information of FIFA 09," fifa2008.wordpress.com quotes FIFA4Fans.com.

"In a games 2008 preview the German games magazine GameStar (02/2008) has written a small text about the new EA Sports games:


In 2008 there will be new versions of the big EA-Sports series again, that means NBA Live 09, Madden NFL 09, FIFA 09 & Co. There aren’t available lots of details up to now, but the developpers have announced that the PC versions will get the technic of the much more beautiful console versions - finally! The original licences of the leagues will be included again, too. With other words: FIFA 09 will use the NextGen technic on the PC, too!
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Monday, January 14, 2008

A few tips about saving replies

Today I'd like to share with You some tips about saving Your best episodes in FIFA'08:

1)Although the ability to export game's episodes in format which lets You to watch the clips on casual video players is great, this feature isn't perfect yet. The quality of the exported clips can be described only as semi-satisfying and it will be a compliment. However, You can improve the quality by going to MY FIFA - GAME SETTINGS - SYSTEM and adjusting the options there. Pay maximum attention to Output Video Resolution and Output Video Quality. Here we have my visual example way:

Both low


Both medium


Both high



Keep experimenting with these two and other options by Yourself, but have in mind that low quality doesn't recompense high resolution and vice versa:)

2)This one could look too simple but I should say that I lost some of my great moments just because I hadn't think of it. When saving, be sure that the end of Your episode is before the cursor in the saving bar - don't rewind it to the beginning of the episode. I'd saved a few of my first beautiful episodes in this style and when I wanted to watch them, I saw only the scene how my guys rejoice the goal. Only then I noticed that the most important thing is that blue line.

3)When You are watching Your recorded clips, You can choose the point of viewing. For example, if You want to see only how the goalkeeper behaves in the episodes above, You can focus only on him. You can save Your clips with different angle of viewing too - just select it before exporting.

4)And the last tip - once saved Your episodes don't boast and take part in the top FIFA'08 episodes contest:)


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More tips: player morale, match experience, young talents

Dear Z. Rishinho,

thank You for the great comment on the my tips for manager mode. Sorry that I didn't answer You in comments area but You've raised some points which are worth to be mentioned in a separate post.

One thing I learnt quickly was that investing in young players is great, especially for a side like AC Milan, who's pretty much OAP's, wrote Z. Rishinho.

I agree with You, but also want to emphasize that my experience shows to search new talents by scout is more useful in many cases. Those guys somehow have better abilities than those from Your's club academy.

Another interesting point you'd might want to talk about is match experience(which I understand), and how it relates to earning points/attributes (which I don't understand), suggests the commentator.

Match xp...So, as I understand, You know that the better the footballer play, the more xp points he gets in the ends. It also depends on the time spent on square. For example, a player had played three approximately normal matches and gained, for example, 10 points. Now You can bring him on the bench but he will still have those 10 points. Then, if You let him to play longer than just to run across the stadium, he will earn some more points. One day, after the whole this crusade, he will gain 100 xp points and his OVR will be heightened.

It is interesting that the OVR are risen
altogether and here is my thoughts why. I think it depends on the player's position. Defender and forward can have the same OVR, but defender will be better in tackling, as well as forward will be better in dribbling.

The formula how different abilities sums the OVR, I guess, also depends on the player style - those icons with 10 numbered shirt, hands grabbing the ball. etc. For example, if a player is an attacking winger (an icon with running leg) who is very fast and have an amazing dribbling, perhaps at first these abilities will be heightened by xp points.


Maybe there are some more advantages with match experience in game modes like Co-op seasons but I don't play them (I've a few times already stated my opinion about playing with one footballer)

Also, what do you think is the best way to improve player morale?I've noticed changing the squad round, making so many substitutes isn't a good thing.Getting players into the team of the month? That's amazingly good.

Talking about this point I can't exclude the fact that attributes of some players (for example Sneijder) are heightened when they are taken from the positions where they got used to play (in Sneijder's case position - CM, normal rating 86) to others (Sneijer - for example in CAM his OVR is 90). However, these are only the numbers. Maybe they gain some temporary improvements but they lose the position where they fit the most.

p.s. I'm very happy that EA mistake with Alexandre Pato has helped You so much. On the other hand, I understand the creators: one scenario is they just didn't want to bother writing a programme for only one player, the other scenario - they just hadn't plan Ancelloti's human factor.

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